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Class MetalLabelUI

  extended by javax.swing.plaf.ComponentUI
      extended by javax.swing.plaf.LabelUI
          extended by javax.swing.plaf.basic.BasicLabelUI
              extended by javax.swing.plaf.metal.MetalLabelUI
All Implemented Interfaces:
PropertyChangeListener, EventListener

public class MetalLabelUI
extends BasicLabelUI

A Windows L&F implementation of LabelUI. This implementation is completely static, i.e. there's only one UIView implementation that's shared by all JLabel objects.

Field Summary
protected static MetalLabelUI metalLabelUI
          The default MetalLabelUI instance.
Fields inherited from class javax.swing.plaf.basic.BasicLabelUI
Constructor Summary
Method Summary
static ComponentUI createUI(JComponent c)
protected  void paintDisabledText(JLabel l, Graphics g, String s, int textX, int textY)
          Just paint the text gray (Label.disabledForeground) rather than in the labels foreground color.
Methods inherited from class javax.swing.plaf.basic.BasicLabelUI
getBaseline, getBaselineResizeBehavior, getMaximumSize, getMinimumSize, getPreferredSize, installComponents, installDefaults, installKeyboardActions, installListeners, installUI, layoutCL, paint, paintEnabledText, propertyChange, uninstallComponents, uninstallDefaults, uninstallKeyboardActions, uninstallListeners, uninstallUI
Methods inherited from class javax.swing.plaf.ComponentUI
contains, getAccessibleChild, getAccessibleChildrenCount, update
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

Field Detail


protected static MetalLabelUI metalLabelUI
The default MetalLabelUI instance. This field might not be used. To change the default instance use a subclass which overrides the createUI method, and place that class name in defaults table under the key "LabelUI".

Constructor Detail


public MetalLabelUI()
Method Detail


public static ComponentUI createUI(JComponent c)


protected void paintDisabledText(JLabel l,
                                 Graphics g,
                                 String s,
                                 int textX,
                                 int textY)
Just paint the text gray (Label.disabledForeground) rather than in the labels foreground color.

paintDisabledText in class BasicLabelUI
See Also:
BasicLabelUI.paint(java.awt.Graphics, javax.swing.JComponent), BasicLabelUI.paintEnabledText(javax.swing.JLabel, java.awt.Graphics, java.lang.String, int, int)

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